Friday, December 3, 2010

Gaming and Simulations

Gee's principle of probing (p. 54) states that learning is a cycle of probing the world (doing something) and reflecting in and on this action and forming a hypothesis. Select 3 principles you think it would be important for education.
     I like the "Active, Critical Learning Principle" because instead of passive learning, it encourages active learning. Students are probably more likely to get involved with this type. I also liked the "'Physcological Moratorium' Principle" because I feel like risk taking is a natural curiosity for most students and this allows them to take risks without suffering "real world consequences". The last one I picked was the "Committed Learning Principle" because it would require a lot of "effort and practice" for students and while it might be fun, it also helps them to learn to stick with things and see them through.

Good simulations are hard to create. If you were creating a simulation for your class, what activity would you support? What variables could students manipulate? How would they affect each other?
     I'm not quite sure how I would use simulations in a Speech class.  I think a lot of students dislike speaking because they lack confidence, so if I could figure out a way, I think I would use a simulation that would boost the students' confidence. I'm not quite sure how this would work though and I don't think the examples in the book quite fit this. I think a simulation that helped students with organization, planning, and critical thinking skills would be useful. I don't know nearly enough about simulations though to know how this would work.

Conclusion
     I think that games and simulations can be great teaching tools. Students enjoy and can really get involved with these types of lessons. I think I still have a lot to learn though about the basic principles of using them. While I have played games, I do not have much experience with simulations at all. I also think I would have to do alot more researching and experimenting myself to find something I felt I could apply in the classroom.



Jonassen, D. Howland, J. Marra, R. & Crismond, D. (2008). Meaningful Learning with Technology. New Jersey: Pearson Prentice Hall.

Wednesday, November 24, 2010

Rubrics, Clickers, and Inspiration/Kidspiration Software

Paragraph 1: Technology Based Rubrics
     Rubrics are devices used for scoring and asessing assignments. They list specific criteria for the project. I think rubrics are very useful. They make the expectations for an assignment clear to students and I imagine they make grading simpler for teachers as well. I think rubrics would be useful in my class. I could use them with Speech assignments.

Paragraph 2: Clicker Assessment Tools
          Qwizdom offers a student response system that "Combines response system interactivity, customized presentations, formative assessments, and online reporting into one complete solution. Inspires, motivates, and empowers each individual student.  Offers a variety of remote types; including rechargeable and ability for text input. Displays right/wrong feedback. Allows students to discreetly ask for assistance. Engages through the use of Qwizdom’s interactive learning games." This could be used in my Speech classroom by having the students respond while teaching a lesson or by letting the teachers help evaluate each others speeches.

Paragraph 3: Inspiration/Kidspiration Software
     Inspiration and Kidspiration use "visual learning methodologies" help students learn and build planning and thinking skills. Kidspiration in designed more towards grades K-5, so it would not be as beneficial to me in a highschool setting as Inspiration would be. This technology could be useful in my Speech class in several ways. It could be used ifor brainstorming a speech topic, writing the speech, or as a visual aid during the speech.



Discovery Education. (2010). Kathy Schrock's guide for educators. Discovery Education. Retrieved November 24, 2010 from http://school.discoveryeducation.com/schrockguide/assess.html#rubrics 

Inspiration Software, Inc. (2010). Inspiration Software. Retrieved November 24, 2010 from http://www.inspiration.com/Inspiration

Qwizdom Inc. (2010). Quizdom. Retrieved November 24, 2010 from http://www.qwizdom.com/?gclid=CNLygeH3mpcCFQZqswodWV6D-g

Wednesday, November 17, 2010

Visualizing w/Technologies: Ch. 9

- Explain "Digital Storytelling by Kate Kemker." What do you think it would work in your classroom?
     Digital storytelling allows to use their creative skills to create a storyboard on paper, use a camera to shoot their video, and edit their video on a computer usinf some type of software. It helps to develop creativity and critical thinking skills. Students plan, research, write, and organize information during the storyboard creation process. While shooting thier video they work collaboratively in various roles such as director, actor, videographer, ane editor. During editing they use editing software to create a finished product. While I find this very interesting, I am not sure how I would use it in my Speech class.

- Mathematics is one of the most abstract subject-matter domains. Helping students to visualize mathematical concepts is very useful in helping students make math real. What other methods suggested in the textbook will also help make math more real to students?
     Several websites are available to assisit in visualizing mathematical concepts. Also, the book mentions visualizing formulas with graphic calculators because they have a positive influence on students understanding ot mathematics. Tinkering with data sets is suggested as well withTinkerPlots and Fathom Dynamic Statistics Software reccomended. Another method is visual Geometry with Geometric Supposer.
 
- Is it possible to learn from TV alone?--that is, learn how to do something merely from watching TV instruction?
     I think it is possible to learn somethings by TV alone, but not everything. For instance, I work with kids and I have seen many of them learn simple Spanish words simply from watching Dora the Explorer. They also have cooking shows, painting shows, and more that must work to some extent they wouldn't still be there. I do think, however, especially in situations where processes are learned, that participation improves ones chance of learning something. Dora has the kids say the words back to her. Similarly, cooking shows are probably much more effective if you are following along with the steps presented. So while I do believe it is possible to learn from TV alone, I think interaction and participation make understanding a task much easier.
 
 
 
Jonassen, D. Howland, J. Marra, R. & Crismond, D. (2008). Meaningful Learning with Technology. New Jersey: Pearson Prentice Hall.


Wednesday, October 27, 2010

Podcasting

Paragraph 1: What did you learn about podcasting.  How it can be used in the classroom?
        I learned a lot about podcasting. Before this lesson, I had never heard of it and could not have told you what it was or how it was used. Now I at least have a basic knowledge of it, so I definately learned something new. The book mentions that in the classroom it can be used as a class-created podcast. I think if I were to use this, that would be the only way I would. I really have trouble seeing how I would use it at all honestly.

Paragraph 2: How is podcasting different / similar to other Web 2.0 applications we discussed so far?
        I think it is similar because it is still fairly new technonolgy and is a way to reach many people. It gives the creator a chance to make and share something of interest to them. It can also be a way to help keep people connected. It is different because it can be used outside of a computer. Most of the stuff we have discussed are meant to be used online. This you can download and take with you and it can still be used outside the Internet.

Paragraph 3: Your reflection:  Do you own an iPod or MP3 player?  How do you use it?  Would you use it in your classroom and how? What do you think about advantages/disadvantages of online communication tools?
        I actually do not own an iPod or MP3 player. That probably sounds really odd, I know. Both of my kids have MP3 players, but I have honestly never had much desire in having one. I just really do not have any need of one, so I have never bothered. I mainly got them for my kids so they could listen to their music and I didn't have to. I really do not see myself using them in  my classroom either. I guess I am still a little old fashioned. I do believe some of the technology we have discussed has advantages. I like the idea of blogs and wikis. The MI lesson plan could definately be helpful. Still, I feel some of this is just too much. This podcasting and the VoiceThread do not hold appeal for me. I think they take away too much from one on one interaction, I do not think I will use either of these in my class.

Wednesday, October 13, 2010

Wikis, Blogs, Social Bookmarking and more...

Paragraph 1:  I would like to hear from you how and when you be will using wikis and blogs with your students. Provide an example.
            I like the idea of both wikis and blogs and think they could be useful in the classroom. I plan on teaching high school Speech. I think it would be a good idea to have a class blog. Information from and for the class would accessible to both students and parents. It would be a good way to encourage interaction. Also, notes and tips for writing speeches could be available for students outside of class. As for wikis, I have never considered using them for class before, but I think it could be done. I think a good way to do this would be to have the students write a group speech and have them use wikis during this. Their progress and participation could easily be monitered and students could work on things outside of the classroom and still make it accessible to the other members of the group.


Paragraph 2: What do you think about Socialbookmarking? Would it be useful for you and your students? How? Explain. Are you interested in creating a VoiceThread? Why/why not?
           This was the first time I had heard of Social bookmarking. I found it very interesting. I am definately one of those people who marks things to my favorites and then accumulates so much that its hard to sort through and find what I am looking for. This would be much easier and a lot more convenient. I think it would be useful in class because I could bookmark sites that would be helpful to the students and they in turn could bookmark sites they found helpful while writing their speeches for their classmates to use. I am not sure about the VoiceThread. I just think it might be a little much. Most students are nervous about giving speeches as it is and I would not want to put their speeches on a thread this way. I'm really not sure how else I would use it or why. This is my first experience with them though, so maybe I'll change my opinion when I am more familiar with them.


Paragraph 3: When talking about learning communities, what do you think about Tapped In? Have you explored it? If you have, do you think it's useful for you as a teacher? If you have not, what do you learn from the textbook?
            I think Tapped In could be helpful. I did explore it. At first I logged in as a guest and was actually asked right away by someone at the helpdesk via chat if there was anything they could help me with. When I told him I was exploring as part of a class assignment he suggested I register for a free account because some aspects weren't viewable as a guest. It was still a little confusing trying to find my way around it, but I do think it could be useful. The fact that there are people readily available  to assist you is a plus as well. Once I have learned to navigate it better, I'm sure I will find it very useful.




Jonassen, David, Howland, Jane, Marra, Rose, and Crismond, David. (2008). Meaningful Learning with Technology. 100-135. New Jersey: Pearson Prentice Hall


LeFever, Lee. (2007) "Social Bookmarking in Plain English". Dailymotion. Retrieved on October 13, 2010. http://www.dailymotion.com/video/x2rqw9_social-bookmarking-in-plain-english_school


SRI International. (2010). Tapped In. Retrieved on October 13, 2010. http://tappedin.org/tappedin/


VoiceThread. (2007). Retrieved on October 13, 2010. http://voicethread.com/

Wednesday, October 6, 2010

Assesments and E-portfolios

Paragraph 1: 
Why do you use assessment activities? How do you use assessment activities as a way to generate feedback that can improve learner performance?

      Assessments are used to evaluate the students' skils and knowledge. The information gained can then be used to improve performance. Assessments also help us to understand strengths and weakness of both the students and the teacher. It is obvious that assessments show problem areas for a student, but if the assessments show an area that is unanimously low among all or most of the students, the teacher's method of teaching in that area may need to be reevaluated. If assessments are directly related to a specific learning activity, it reflects on the learners' performance of that activity. This can then show which areas need extra attention or help to re-examine the learning methods being used and can improve performance.

Paragraph 2:
What is e-portfolio? How does it help teachers and students? What are computer-based tests? Does the use of computer-based tests impact validity and reliability?

      An e-portfoilio is "a collection of digitized artifacts that may include video clips, graphics, sound, writing samples, artwork, and multimedia presentations" and can show a person's acheivements. One way they help is they can serve as assessments of various abilities the student has learned. They also offer teachers flexibility and have "logisitc advantages. Computer-based tests are tests completed or scored on a computer. I don't think they impact validity or reliability. As long as accurate information is submitted by the teacher, the tests should be accurate as well.

Paragraph 3:
Conclusion
      I thought this chapter was interesting because it reinforced some of what I read when doing my Journal critique. It is important for teachers to be able to accurately evaluate a students knowledge and skills. It is also important to have a way outside of standardized testing to do this. Some students just do not test well and others might just being having a bad day the day of the test. That woul not give an accurate view of their capabiities. With tools like the e-portfolio, it shows learned abilities being put to use. I feel this is a more accurate way of gauging a students aptitude.


Jonassen, David, Howland, Jane, Marra, Rose, and Crismond, David. (2008). Meaningful Learning with Technology. 217-239. New Jersey: Pearson Prentice Hall

Wednesday, September 29, 2010

Copy Rights, Fair Use, Online Safety & Cyber Bullying

Paragraph 1:  Why do we have to respect copy rights and fair use rules?  Why is that so important?  How will you teach your students about this?
            We have to respect copy rights and fair use rules because they are the law. Copy right laws are there for a purpose. They protect people’s creations. Fair use laws provide teachers a little leeway for educational purposes, but do not give free reign. That is important because not only do educators need to follow the law as well; they need to set good examples for their students. One of the best ways to teach is through example. I do think that the Copyright Bay site is a helpful teaching tool also. I would like to use something like that to teach students. It is interactive and would probably be more effective than a lecture.
           
Paragraph 2: What is online safety and is it different from cyber bullying?  How can we protect our students and ourselves from potential online predators?
            I believe online safety is different than cyber bullying. Online safety has to do with protecting children while they are online. It is protecting them from inappropriate content, exploitation, predators and such. Cyber bullying, while bad in and of its self, is different. It usually involves kids being harassed by their peers. I think we can protect ourselves and students by first being aware of and helping them to be aware of the dangers and then teaching them skills or tips to avoid such danger. I also think it is important to make sure kids understand people are not always who they say they are. It is very easy to lie online.


Paragraph 3: What do you think about this week activities?  Did you learn anything new? 
            This week’s activities were interesting. I knew a lot about online safety and cyber bullying already, but I did learn quite a bit about copy rights. When I took the quiz it my score said “Good job you propeller head, or maybe you should go back and read the article!
Your score is 85%” and I had to go back and look though things. I also went back once and marked every answer wrong so I could read the note they had at the top about each answer. I had always thought only registered copy rights were legally binding and I thought if you cited a source you could not be in violation of any laws. I also did not know much about fair use laws at all. The information I learned will definitely be helpful. After reading all of this information, I’m pretty sure I have unintentionally violated copy right laws in the past.


Fryer, Wesley. Copyright 101 for Educators. 2003. Retrieved September 27, 2010. http://www.wtvi.com/TEKS/02_03_articles/copyright.html

Carnell, John. Bullying UK.  Retrieved September 27, 2010. http://www.bullying.co.uk/

CopyRight Quiz. Retrieved September 27, 2010. http://www.csus.edu/indiv/p/peachj/edte230/copyright/quiz.htm

Joilet, Francis. A Visit to Copyright Bay. 2002. Retrieved September 27, 2010. http://www.stfrancis.edu/cid/copyrightbay/index.htm

National Center for Missing & Exploited Children and Boys & Girls Clubs of America.  NetSmartz. 2010. Retrieved September 27, 2010. http://www.netsmartz.org/

U.S. Copyright Office. Copyright. 2010. Retrieved September 27, 2010. http://www.copyright.gov/